Mar 24, 2010. Update: I just realized WoW.com posted a feature on this addon six days ago. Honest to god, I had no idea Not only that, it had the same title as my post (which I've since changed). I actually originally got the idea from watching Kripparian's video on NeedToKnow. I thought that writing a brief post about.
Wow Arena Addons Notice As you may have noticed we are focused on pvp / arena, so we did our best to find those addons that could be usefull in the arena for you. That doesn't mean that you should install all these addons, read the description and choose what is best for you. For sure you heard people bragging one addon or another, but an addon it's good only if it gives you what you are missing / lacking, and if you don't customize it may be useless to you. So our advice is to take your time and customize each addon so it provides you the exact information you need and remove all the useless options / information. Try to create an interface that suits you best and stick with it, but feel free to try new things.
In arena gameplay reflexes are the key to victory, to react as swiftly posible to certain situations, so a familiar interface that provides information usefull to your class and tactics is a top priority. Addons can prove to be very usefull if they are used / configured corectly, but they can confuse you if there is too much information, so choose wisely.
Recommended Arena Addons: This version was updated in 7 May 2011. Supports: 4.3 One of the best arena addon there is.
Gladius adds enemy unit frames to arenas for easier targeting and focusing. It is highly configurable and you can disable most features of this addon.
This version was updated in 18 December 2011. Supports: 4.3 A special unit frame customized just for arena gameplay, very easy to use, and highly configurable.
This version was updated in 2 December 2011. Supports: 4.3 A very good unit frame and it's very easy to configure. SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance.
This version was updated in 30 November 2011. Supports: 4.3 Quartz is a customizable casting/progress bar addon. This is great to use in combination with a unit frame addon, allowing to move and modify the cast bar of any desired unit.
This version was updated in 3 March 2012. Supports: 4.3 This is one of the best way to track interrupting abilities, it has ~65 cooldowns being tracked on the main bar and an optional priority bar where higher priority spells are displayed(interrupts by default). This version was updated in 9 February 2012. Supports: 4.3 If you have problems tracking the written alerts, this is an addon for you. This is a special addon, it has no interface, but it can speak. It is SOUND ALERT addon leads you to become GLADIATOR, so having the name GladiatorlosSA.
This version was updated in 1 March 2012. Supports: 4.3 An addon that can track, anounce anything. TellMeWhen provides visual, auditory, and textual notifications about cooldowns, buffs, and pretty much every other element of combat.
This version was updated in 25 December 2011. Supports: 4.3 OmniCC is an addon that adds text to items, spell and abilities that are on cooldown to indicate when they will be ready to use. In other words: it turns all the standard analogue cooldowns into digital ones. This version was updated in 17 December 2011.
Supports: 4.3 I highly recomand this addon, it really helps you track dots and cc. Once you configure it to your needs, you won't play without it. PlateBuffs (PB) displays people's buffs above their nameplates. This version was updated in 6 January 2012.
Supports: 4.3 Afflicted is an enemy spell timer mod for PvP (mainly arenas). This is for people who just want useful information, such as an interrupt is on cool down. This version was updated in 6 February 2012. Supports: 4.3 Decursive is a cleansing mod intended to render affliction removal easy, effective and fun for all the classes having this ability. This version was updated in 30 November 2011. Supports: 4.3 Clique is a simple GUI that lets you assign click-casting for any number of unit frames. Click casting allows you to define the behavior the game takes when you click on a frame.
Nokia 108 Rm 944 Usb Driver Free Download. This can be casting spells, running a macro, using an item, or something as simple as changing targets or assisting a unit. This version was updated in 30 November 2011.
Supports: 4.3 PitBull 4 is a Unit Frame addon and it's a continuation of PitBull. It's highly configurable, but maybe a liitle bit hard to set it up. This version was updated in 19 February 2012. Supports: 4.3 Another UnitFrame addon. Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
This version was updated in 20 February 2012. Supports: 4.3 The compact grid of units lets you select a group member quickly, while retaining a good overview of the whole group. Its aim is to display as much information as possible without overloading the user.
- This version was updated in 23 Nov 2009. Shows time left until diminishing returns on enemy/friendly/yourself, as well as how far the spell is diminished. Shows the next diminish, so for example when a Cyclone first fades from a player it'll show 50%, once the 2nd one is casted within 15 seconds of the first one fading it'll show 25%. - This version was updated in 5 Dec 2009.
Stealth Alerter detects if someone near you uses a stealth ability.
6.0.4 • Now you can configure the text style of timers while CC-ed separately. • Spiral opacity now works with addons like Bartender and Dominos.
• Changed how default settings are loaded. • Bugixes of group configuration. 6.0.3 • Fixed issue with restoring charges. 6.0.2 • Fixed taint issue. 6.0.1 • Fixed minor issue causing spiral opacity setting not to work.
6.0.0 • Updated for The Iron Tide. 5.4.3 • Fixed issue causing all clients to show option menus in italian. /facepalm 5.4.2 • Now available in italian and spanish: OmniCC now supports every client language! 5.4.1 • Now prevents bugs caused due to incorrect usage of the API by some addons (eg: PlateBuffs) • Fixed issue preventing configuration sliders from behaving properly (ex: font outline) • Fixed issue preventing configuration sliders from being shown immediately.
5.4.0 • Updated for Siege of Ogrimmar. 5.3.2 (beta) • Now displays timers for abilities with charges. • Fixed issue with Ion.
5.3.1 • Fixed bug preventing slash commands from working properly. 5.3.0 • Updated for patch Escalation.
5.2.3 • Fixed 'Activate' effect incompatibility with some addons. 5.2.2 • Fixed bug affecting new users on first login. 5.2.1 • Fixed bug causing settings to reset at login.
• New option: spiral opacity! Now, instead of only being able to toggle them on/off, you can set how transparent they should look. Setting to 0% will hide them. 5.2.0 • Updated for patch 5.2: The Thunder King 5.1.3 • Fixed issue causing problems to users coming from extremely outdated versions (pankake and before). 5.1.2 • Fixed issue causing the script engine to not be loaded properly.
5.1.1 • Fixed bug causing french to be the default language. 5.1.0 • Updated for patch 5.1: Landfall. 5.0.9 (beta) • OmniCC is now fully localized in french! (by Noaah) 5.0.8 (beta) • Fixed bug preventing the 'None' effect from working properly. • Fixed several issues in the rules panel. 5.0.7 (beta) • Fixed bug preventing OmniCC from working with addons that do not support spell charges (ex: Ion).
5.0.6 (beta) • Fixed bug preventing OmniCC from working with addons such as Bartender. • Fixed settings migration issue. 5.0.5 (beta) • Optimized the most important bottleneck in OmniCC, for better performance in intense battles.
• Hopefully, this will prevent most of the 'script ran for too long' issues. • Rebuilt OmniCC from the ground-up, for easier bug-fixing and feature addition. 5.0.4 • Added new Monocrome font outline option. • Added new Flare finish effect (artwork by Renaitre). 5.0.3b • Wrong file upload.
5.0.3 • Fixed charges bug, still happening in some non-standard action bar addons (ex: Bartender). 5.0.2 • Fixed bug causing abilities with multiple charges to show cooldowns before all are spent. 5.0.1 • Tagging as release.
5.0.0 (beta) • Updated and tested for Mists of Pandaria. How To Install Lfs Drift Setup on this page. 4.3.2 • Almost finished portuguese translations • Fixed a bug with the activate effect 4.3.1 • Fixed a bug freezing the addon at extremely small durations 4.3.0 • Updated for WoW 4.3 • Now follows the new Blizzard's *mandatory* cooldown model standard. Addons not yet supporting it may not be tracked by OmniCC properly. • Dominos and Cornucopia are both confirmed to work with this new release. 4.2.3 • Jaliborc: Reduced download size by about 70% • Jaliborc: No more 'Jaliborc:' tag from now on. If no tag is here, it means it was me. 4.2.2 • Jaliborc: Introducing 2 new finish effects - 'Activate' and 'Alert' • Jaliborc: Fixed a bug causing the new update engine button to allways be checked 4.2.1 • Jaliborc: Added a button at the interface options for selecting the update engine • Jaliborc: Several aestetical improvements to the options menu 4.2.0 • Updated for 4.2 • Made pulse the default finish effect again, since its working without a flicker in the new patch.
• Adjusted update engine again to prevent some possible lag issues people were having. 4.1.pancakes6: • Altered settings to disable the finish effect by default. This is to workaround the flickering issue that people have been experiencing since the release of WoW 4.1 4.1.pancakes5: • Updated TOC for 4.1 4.1.pancakes4: • Updated localization and readme 4.1.pancakes3: • Fixed a typo that was causing a crash.
4.1.pancakes2: • Added new slash commands: • /occ config - Shows the options menu • /occ setengine - Switches the timer update engine • /occ engine - Displays the current timer update engine • /occ version - Displays the current addon version 4.1.pancakes: • Extracted the timer scheduling code from the timer code. • Created two scheduling engines for the timer: One based on the Animation system, and one based on the classic OnUpdate methods, with the animation system used by default.
If you're experiencing crashes when using OmniCC, try switching to the OnUpdate engine.